Showing posts with label books. Show all posts
Showing posts with label books. Show all posts

Saturday, January 05, 2019

We're not in Adelaide any more...

You know, a lot has changed since 2013, those dark days when my gaming life appeared to end and most of the rest of it to be unraveling.  Back then, a new boss at work (not like The Who said, this one was worse, way worse), midlife crises, and lots of other stuff going on led to some difficult times.  Thank goodness I discovered ice hockey, running and fitness generally.  And then they offered reasonable redundancy packages at work and then me and the missus found a nice little cottage in a small country town a couple hours north of Adelaide, and ... and ... and ... and I'm sure you get the picture.

Now, all these years later as the gamer in me re-emerges, I realise that this ol' blog's title probably doesn't really reflect reality anymore.  I could change the title, I could start a new blog, I could do lots of things.  But I reckon I'll leave it as it is and just keep going from where I left off.  Tipping my hat to my own legacy, I suppose.

So what does 2019 hold in store.  Well projects in various stages of gestation include finding some opponents to play Here I Stand - Wars of the Reformation (GMT games), getting together some saxons and arthurian britons and vikings and having a go with Dux Bellorum, and getting in a game or two of Stratego - Waterloo.

Oh, and getting the library organised.  I've just finished insulating a big shed out the back which is now lined with book cases, of which one shelf is stacked with games books and a couple crates of rules and scenarios and a few more crates of board games, and a few boxes of figures and scenery, etc etc etc.

We'll see how we go.

Monday, December 26, 2011

The day after the day after

I almost was a xmas grinch by throwing out our old tree when one of the elves dropped off a new one the day before the day before. Instead, I left it out on the roadside verge in case anyone who saw it needed a tree (with a little note saying they're welcome to it). No-one took it, and the bin won't have enough room for it for a week or two to come, but at least I avoided grinchisness.

As for the treasure ... a high grade micro air compressor (variable flow, water trap) and modeling airbrush plus fixtures, models of Fokker Dr VII (biplane) and 1:35 Russian Tank Crew, an Order of Battle of the Red Army's main fronts in WWII and a more detailed history of their armoured forces, and a military history 'daybook'. Treasure for those near and dear included 'The Hobbit' boardgame (a Eurogame designed by Knizia) and a pretty dramatic scaletrix track and cars (slot cars). So, Santa was kind indeed, and at least as perceptive as has been in past years.

And it was nice on the day after the day after the curse of grinchisness was avoided to finally take some time out and settle back into some solid driving on my IS-2 in World of Tanks. More on those adventures later ...

Wednesday, November 30, 2011

S & T Nicaragua - First Impressions

My impressions of Strategy and Tactics Issue 120?

In a word, 'impressed'. Several articles about revolutionary warfare central american style makes both for a sad list of the countries that had to undergo the ensuing 'uncivil wars' and an interesting analysis of 'low intensity' warfare environs and the strategies and tactics for use by the various factions. Of course, it hones in on Nicaragua, but the coverage is much wider.

And then there's the game. I haven't yet played it, but look forward to doing so. Suspect it might be solo, but look forward to it none the less as it appears to be a genuine 'simulation' as well as a game. I can easily foresee situations arising in the game which the dark humourist in me would enjoy - in the same way one enjoys a game of Junta or Illuminati.

Cadres, fronts, social classes, public institutions, terrorism, guerrilla tactics, diplomacy and foreign intervention, popular will, political programs, military combat and repression, propaganda, psychological operations, all interwoven quite neatly through simple row and column shifts and dice rolls. In my mind's eye, it seemed to make sense. To get a feel for it, the map and its provinces is more a 'political geography' of the land than a simulation of the terrain. In fact, the terrain rules are optional extras for the basic combat system.

Definitely a wargame, but with more of a eurogamesque approach to simulation than is usually found in such. I look forward to playing it.

To see some graphics of it (and reviews etc), check here.

As a final sidenote, the biographical notes on the game's designer (and author of almost all the articles) say he was (is) a retired US Army Captain. His military career seemed to have been spent in the psyops and then academic fields of endeavour. Thus, my theory of the game as being as much 'simulation' as 'game' might actually be correct!

Saturday, November 26, 2011

S & T

At loose ends one lunch time in the city I wondered into a newsagent's that I hadn't been inside before to scan their 'hobby' section of magazines. Imagine my surprise when I found a copy of 'Strategy and Tactics' for sale! I haven't seen this magazine for decades (!) and, when I last did, it always seemed to be more S&M than gaming fun, what with its concentration on the design, backstory and rules of the hardcore game which was contained in every bimonthly addition. Never-the-less, and realising that I've allegedly 'grown up' a bit in the intervening years, I purchased it. It was edition #270 from Sept/Oct this year, featuring analysis of the American Revolution and the game of that name.

I must say, I was a little disappointed. Firstly, no game. I know, I knew that before I purchased it, but it was still disappointing. And secondly, I felt the articles were less 'meaty' than my memory was telling me the old ones used to be. Larger font, more pictures, dumber diagrams, more filler, less content. Still a good read, but ... well ... disappointing.

It can't have been too bad, however, because when the next edition came in the following week, I bought that too (this one, looking at the Second Battle of Kharkov)! Edition #272 is going to be about the Battle of Lepanto (might give it a miss) but the following one will feature a game called 'Reischwer'. Which, of course, I am already excited about. I might even order the game itself...

Anyways...

Imagine my further surprise this morning when I'm visiting Miltary Hobbies for my bi-annual visit and, while I'm there, the storekeeper pulls out some newly arrived bundles totaling about a hundred copies of old S&T's and plonks them on the counter to show an old customer of his. Unable to help myself, I mosey on over and browse through. These were all old editions, complete with game maps and pieces (still unpressed). Gold!

Restraining myself, I ended up choosing #120 from July 1988 (the 'Nicaragua!' edition, the whole magazine being dedicated to the game, analysis and design notes for the game and background articles examining later 20th century Latin American revolutions) and #156 from December 1992 (concentrating on the Russo-Polish War of 1920 and 'White Eagle Eastward', the included game). At $10 each I considered them a bargain, and nearly got another but had blown my budget rather badly already. Might need to make a return visit!

I'll have a closer look at my purchases and report back here as to whether the inclusion of the games was as wonderful an idea as I thought at the time, and whether the content of the magazines themselves was indeed more substantial than the modern day equivalents.

Thursday, November 24, 2011

RIP Anne

I have just heard that Anne McGafferey passed on on Monday. She was 85 years old. I've read a few of the Pern series, been intrigued by the world she created, read a few of her other books. One of the great women of sf/fantasy.

Tuesday, September 06, 2011

Gaming atm (rave)

My gaming life at the moment, in terms of time spent playing, is primarily Renaissance Kingdoms (where have recently been summoned to travel to advise the King in Girvan while the world stumbles towards a state of generalised war), followed by a couple email games of East Front (where I am in both cases the german defender trying to hold back a russian post-kursk armoured armada), and the occasional excursion into the Yugoslavian partisan campaign in Art of War.

Of course, I am also reading various of my fellow gamebloggers and admiring their work in the real world (ironic, isn't it?), be it miniatures, boardgames, role playing, technical, after actions reports, cartooning, film criticism, or just general good natured bullshitting (some of us are very good at that). And that is very much a part of gaming these days.

I missed the Adelaide Con, I only remembered after the event (Sorry fellas!). At the time I would have been there, however, I was at a old book store in the Barossa Valley, where I picked up Arthur Machen's "Tales of Horror and the Supernatural", Panther, 1963. Apparently it's quite rare, I haven't seen it before. Paid a fortune for it as it's a first edition (do I sound like a CoC antiquinarian?), but sure am looking forward to reading the seven or so short stories within (no rush, will take in small pieces to make it last).

Even though the Con had a lot of CoC games happening, it seems I can't be tooooo disappointed...

Wednesday, June 15, 2011

Cthulhic Tomes

Because I promised Grey Wolf I would.

(click on the picture to expand it a bit)

Lots of treasure in this lot, too!


Friday, June 03, 2011

Bookish Indulgence


Here's the bulk of my books on military history, strategy, etc. Since taking this snap I have found a few more, including the quarto sized picture books. When I have them all sorted and settled, I'll post another update pic. It's hard to believe, but in the mid nineties I had but a literal handful of these books. Scary. On the other hand, I had quite a few science fiction and fantasy novels, so when I sort those out I'll wack up a pic of them also (as I know more than a few of my regular readers are into that sort of thing).

The emphasis on history and strategy is probably reflective of my approach to wargaming. Not much emphasis on the minutae of uniforms and weapons systems, only a little on small unit tactics, more on campaigns and operational aspects, interest in the 'ancillary' aspects (eg. logistics, command structures, signals and intelligence, training) and lots of maps. And aeroplanes.

Congratulations to Ubergeek for his winning entry to the treasure hunt. Now I just need to figure out what the prize will be. While I do that, there's opportunity for others to still get their late entries in if they wish. Then I'll have to think of consolation prizes...