Well, I used 'devolved' to learn the basics of online First Person Shooter games. And totally trashed my prospects of ever having a respectable kill/be-killed ratio. Which would prevent me joining a clan one day in the crossfire world, or mean that i would have to go hunting newbies which I don't particularly want to do. I mean, I have a hard enough time keeping up with reflexes of most of the other players (perhaps being twice their average age has something to do with it).
So, I looked to see if I could eradicate my character and start up another. No such option.
So I had to use an old email address i use for such situations. I don't like creating multiple sets of characters anywhere. Can lead to problems sometimes (eg. permanent eradication in some worlds).
One thing of interest in Crossfire is its 'honour' system, whereby the code allocates an 'honour ranking' upon a character, starting as 'neutral' and then changing depending upon one's actions ingame. Not sure exactly what it measures, but Devolved developed a 'highly honourable' ranking at the same time as his kill/be-killed ratio plumetted. I think this is why I get chosen by the system as 'host' for the room I'm in if the current host departs the game (the host sets the 'map', victory criteria, duration and mission type of a game - as well as determining when to hit the 'start' button). Ironic, at times, with the least experienced and most ineffective of up to 32 soldiers being chosen as game host.
My new ingame tag is Capn_Bligh ('Bligh,' for short), btw.
1 hour ago