Monday, March 08, 2010

The Claws of the Tiger

The Claws of the Tiger is a simple East Front scenario I just completed with Rick from the Blitz site. 10 turns, complexity 2. Russian armoured battalion with 2 attached submachine gun coys advances on Gertova, must surmount german roadblocks to do so. German has a company dug in across the road after it crests a rise, and a couple tiger platoons coming up from the west (with a PzIV platoon in support). I was the axis.

I sent my tigers around western flank to hit russian in his side as he bogged in front of my roadblocks (1). PzIV around the north to support lone AT gun protecting a lateral road, hopefully to buy enough time for me to work out something if this was the main axis of russian advance (2).

Russian sent his main force on a tactical flanking mission on the main roadblock (1), two coys of tanks and the infantry. He detatched a company of T34s to try (unsuccessfully) to hold my tigers off the flank of his main force (3).

The tigers played merry hell with any russians that remained visible on the crest or who tried to work around their own flanks. The PzIV skirmished with a russian recce, then fell back in case needed to fight delaying actions. When realised didn't need to, came back to hit the main russian effort to the east of the roadblock. Meanwhile, the infantry defending the roadblock slowly withdrew under close pressure in the surrounding woods to the main positions on the road (3). Although they had all nearly run out of ammo by game end, they didn't break. Their attached AT guns swept the open area in front of the trenches, preventing russian tanks charging across the open to hit the germans in the flank while engaged by the russian infantry coming through the woods (2).

Game end, major victory to the axis. Russian managed to throw his main weight against my main positions, which was bound to be a tough call. Suspect Rick not yet worked out the true value of SMG squads he had. I was worried enough by his recce on my left flank to pull back the PzIV as well as pull platoons out of the main line to guard the rear objectives in case that turned out to be his main thrust. Luckily for me, not to be.

To show the lineage of the game we play now (Matrix version of Talonsoft's East Front II), this scenario was designed by Don Greenwood, who was a play tester (?) in the old Avalon Hill Squad Leader board game. IN fact, this scenario is based on the Squad Leader scenario, "The Tiger's Paw."

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