Tuesday, June 09, 2009

The Girvan Crisis (1)

This will (hopefully) be the first of a series of concluding posts dealing with the history of this warlike series of recent events in RK Scotland.

The Ducal Guard, without notice to any other body, marched north from Wigtown (Galloway) to Girvan (Ayr). Although the pernickity legalists across the land were getting upset at the fact that the army didn't have the permission of the Ayr County Council for this move, and sought legal opinion to this effect, those of us who had been around were thinking other thoughts.

Like, what was this army planning on doing, sitting outside of the walls of Girvan? The army certainly didn't have the numbers to assault the town's walls, so it was a bit of a mystery. If we'd looked a bit closer at the situation we would have worked it out I am sure, for the following day the army was inside the walls of Girvan, having been let in by the Campbell mayor of the town.

Needless to say, at this point things got fairly heated. The northern counties had been marshalling their troops over the previous weeks. This process was put into overdrive. The Ducal Navy, taking advantage of the marines gathering in Drummore's prison colony, raised its own army flag and started recruiting. The Galloway Regiment called its troops to gather in Wigtown.

I had been busy on my forge in Wigtown, enjoying Roleplaying the further adventures of Raebert. I gathered a few supplies together, mailed my band leader that I'd finish the sword I was working on and be in wigtown in three days.

From news we'd heard from Ireland in preceding months we knew that it takes at least a week for an army to conquer a town and cause its allegiance to change to that of the army. The race was on...

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